It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
A brilliant lesson on homophones and near homophones, suitable for Year 5 and Year 6.
Assessment focus:
I understand the term ‘homophone’.
I can give definitions of many common homophones.
I can spell common homophones.
You are buying:
- a detailed lesson plan;
- ‘mistaken identity celebrities’ PowerPoint;
- mistaken identity scavenger hunt;
- self –assessment tool (on powerpoint);
- engaging dice game differentiated 2 ways - plenty of challenge - answer checkers provided;
- SEN/low attainers activity;
- an extension activity for those who finish.
You’ll love this session - a fun way to explore homophones and near homophones.
Do you want your class to learn about the language of explanation whilst also learning how to host parties and start fires in the wild? Try the dice activity ‘Cause and effect’.
Assessment focus:
I can use causal connectives to extend a sentence or begin a new sentence.
When writing explanations, many children find it difficult to discern between conjunctions that join sentences (eg because, so) and adverbs/adverbials that begin a new, closely related sentence or at the very least follow a semi-colon (eg however, as a result of).
This activity gives children lots of opportunities to use causal connectives (because, so, so that, however, consequently, this means, this will, this may, as a result of this) orally and in sentences. Most importantly, it helps them to think about whether they are extending a sentence or beginning a new one.
This could be used before my other popular resource for explanation writing: ‘Explain yourself’. That activity enables children to develop a full explanation, whereas this narrows the focus to sentence skills.
I can use a hyphen to combine words and create compound adjectives.
Explanation
Children need to understand how hyphens can be used to avoid ambiguity (e.g. man eating shark versus man-eating shark, or recover versus re-cover). Also, an understanding of hyphens can add descriptive depth to noun phrases (e.g. the creature) when they are used to form compound adjectives (the ferocious-looking creature). In the compound adjective ‘ferocious-looking’, the hyphen shows that the two component words have a combined meaning.
Aim: using the ‘dice guide’, roll to create six compound adjectives with hyphens that you could use before a noun (e.g. muddle-headed monster). Write definitions for your compound adjectives on your ‘game card’. Keep unusual or ridiculous combinations too!
Have fun playing with words!
Everything you need to get your KS2/KS3 class using the language of argument, persuasion, discussion or debate. This set of resources includes games to develop vocabulary and resources that lead to extended writing. You'll love these - I use them often in year 5 and year 6!
KS2 poetry with patterns - 4 lessons - fully resourced.
I love using ‘Amulet’ by the amazing Ted Hughes as a model for children’s poetry writing. Here are four sessions that explore this rich and powerful poem in creative ways. By the end of session 4, children will have created powerful poems of their own.
Objectives covered:
Part 1 Understanding a poem
I can discuss a poem in a group, listen carefully to others and build on my own ideas.
I can explore the meaning of tricky words and phrases.
I can infer what the poet may have been thinking.
Part 2 Reciting a poem
I can read using intonation to add meaning
I can visualise a poem
I can recite a poem from memory
Part 3 Exploring nouns and noun phrases and gathering ideas
I understand the terms noun and noun phrase
I can use precise nouns and rich descriptive language
Part 4 Creating poems of our own
I can create a magical poem with patterns
Your class will love creating poems in the style of Ted Hughes!
37 spelling questions linked to the Y5/6 spelling list and other patterns and rules that Y5/6 need to know. Complete each challenge to solve the Christmas joke puzzle! The answer is at the end of the sheet - don’t show your pupils.
It’s a festive way of assessing spelling!
If you are confident with your classroom management, this game works well in a lesson observation.
Children compete in teams, dropping relative clauses into prepared sentences.
Children try out different roles, from author to reporter, and work collaboratively.
I have found that children were quickly able to apply this skill in their writing after a session playing this game.
Differentiation included, if needed.
Give it a try!
Your class will enjoy playing: 'Will you or won't you?'
This is a brilliant way of motivating children to use modal verbs accurately in sentences.
Children have to play against each other. One child is trying to go to a sleepover and the other other is desperately trying to avoid it.
Sounds bonkers? Well, maybe a little, but it certainly generates a lot of sentence work and discussion.
Children will all know what modal verbs are by the end of the lesson. That's a promise.
All instructions and resources included - just add dice and counters.
Prepositions can be a tricky group of words for some children. Through these three games, children will become very comfortable at knowing, classifying and using prepositions and prepositional phrases.
First, play the memory test - some surface level learning that ensures that children know some examples of prepositions.
Next, play the sorting game. This goes a little deeper, and children learn the different functions of prepositions.
In the final game, children move on to prepositional phrases and use them in sentences.
The last game is differentiated 3 ways to support those that need it and challenge those that are ready.
Play these games over two lessons and your class will be confident at explaining the functions of prepositions and able to use prepositional phrases within written compositions.
Explanations of the concepts, rules and resources all included, as always.
I can say and write simple, compound or complex sentences
If children become confident at using a blend of simple, compound and complex sentence structures, their writing will be varied and accurate. For many young writers, this is not easy to achieve. These sentence skills must be revisited and rehearsed over and over again.
Practising sentence skills could get boring! This lively dice game, to be played in pairs, generates lots of purposeful talk about sentences. Children collect game cards to win! If children record their sentences, it also generates plenty of good examples to refer back to during whole class sessions.
The activity is differentiated three ways. At its most basic, children generate a mixture of the three sentence types. On track writers try a wider variety of subordinating conjunctions. More able writers are moved on to creating sentences with a greater number of clauses.
I used this for myth writing. If you wanted to, the ‘game cards’ and sentence examples on the ‘dice guides’ could be easily changed to match any story or text. It’s a great way of learning or revisiting these three important sentence types.
*I have added a version of the game with Beowulf game cards and another version with ‘ough’ words, to demonstrate how the game can be adapted to different texts or spelling patterns.
There are two useful resources here:
1. A carefully planned lesson about dashes, exploring how different types of extra information can be added to a sentence. This includes a detailed lesson plan and 3 activities (the final one is a team game, with clear differentiation). All resources are included. The lesson covers these Year 5/Year 6 objectives:
I understand the terms dash and parenthesis/parentheses
I can explain some uses for dashes
I can use dashes creatively for lots of different purposes
This is perfect for a demonstration lesson or an observed session. There is minimal ‘teacher talk’ and lots of active pupil engagement.
2. I have also included a further punctuation game: ‘Punctuation show-offs’.
I can use brackets, dashes (parentheses) and semi-colons in my sentences.
Would you like the writers in your class to be ‘punctuation show-offs’? Me too. I created this dice activity to encourage children to add extra information to sentences using parentheses (brackets and dashes) and also to separate closely related main clauses using semi-colons.
I have also provided teacher and - more importantly - child friendly explanations and examples of all concepts.
Children may incidentally find out about Usain Bolt, Picasso, Stephen Hawking and a 1000kg bowl of cereal. Have I caught your interest yet?
This whole activity has a ‘show-off’ theme and it’s fun. After playing this, you can remind your class to be ‘punctuation show-offs’ in their own writing.
Finally, I have added a ‘Victorian’ version of the same game, to show how it can be adapted to different themes.
You are buying four resources here. They could be used in this order:
1. A scavenger hunt activity - active start to the lesson
Cut up the word bank provided and stick the cards around the room, or simply leave the word bank out on tables. Children need to hunt for words that match plural rules. Finally, children apply the rule and change the singular noun into its plural form.
2. Extension tasks (in orange) for those that finish quickly.
3. A PowerPoint that goes over the rules from the scavenger hunt. Clear up any misconceptions before moving on to the next activity...
4. A fun dice game for exploring 6 of the most common rules for changing singular nouns into plural nouns. The first one to fill their solar system with plural nouns wins!
It has a space theme ('Plural Planets'), but I have included an editable version of the gameboard so that you can easily change the theme to match your class topic. Enjoy!
*I have added a' Vikings' themed gameboard to show how the game can be adapted to different writing topics.
Assessment focus
I can use a wide variety of sentences and conjunctions in my writing
Explanation
Some of us are great at writing long descriptive sentences, whilst others are superb at short and shocking ones. We don’t always remember to use a wide variety of sentence types throughout our writing. It is far more enjoyable to read a story packed with questions, exclamations, complex sentences and speech sentences than a story that sticks to one or two of these.
Have you ever wanted to write a story without doing any planning or preparation? Well, now’s your chance!
A simple presentation about active and passive sentences, with some key questions. It leads into a board game that could be used for independent work, in pairs. The game could be recorded in written sentences or simply to used to orally practise active and passive.
*In this resource I have argued against space travel and computer games as I thought it was likely that most of my class would like to take the opposing view for their own writing, later on.
A fully planned and resourced lesson, complete with differentiated activities and a model text.
First, children learn the opening paragraph to the model text ‘Computer games are harmful to children’. This should be quick and easy to learn – add a few actions if you wish. Use the PowerPoint or a text map to support.
Then, take a quick look at how the text has been changed to the subject of space travel.
What has changed? What has stayed the same?
Briefly explore the idea that, in persuasive writing, if you can write one opening paragraph, you can write hundreds. It is simply:
• Introduce the subject of the debate
• Introduce which side you are on
• State that you have many strong arguments
Next, move on to looking at the how the first argument is structured. Again, it follows a pattern:
• Topic sentence – to introduce the key idea of this particular paragraph
• Facts and opinions
• A rhetorical question
On a flip chart or screen, show how you can use this simple structure to write a paragraph against exploring space on the subject of safety. There is an example of how you could do this on slide 8.
Now the children should be ready to try this structure themselves. During independent time they use the same structure to create their own persuasive paragraphs about space travel.
After this they can organise persuasive paragraphs about anything they choose.
I have had great success with this approach and so have my colleagues. I hope you find it useful too.
Assessment focus
I can compose simple and compound sentences.
Explanation
This is two versions of the same game. By rolling dice and flipping cards, children construct their own simple and compound sentences. The second version has lots of silent letters words as this was a spelling focus in my class.
It is an effective way of making sure that children are secure with these basic - yet important - sentence structures.
This is a whole lesson about the spelling patterns able and ible.
It includes 2 short quizzes, making up new words and a fun writing activity that encourages children to apply their understanding, using a tried and tested word bank and a fun (persuasive) context.
Great for spelling and sentence work.
Quiz, Quiz, Trade is a fun and active way for children to learn facts. The cards can be tailored to cover any subject area, topic or learning objective and are particularly useful for introducing a new subject area that your class wouldn't already know lots about. You could include a range of differentiated questions, but I have often found that the children you least expect will learn the more complicated facts after playing this game.
The idea behind Quiz, Quiz, Trade is that it is a fun, non-threatening and exciting game that is inclusive for all and will help all children in your class to acquire knowledge quickly. Really handy when you just need them to have a bit of background knowledge or learn something quickly in order to apply or develop the knowledge in their work. Quiz, Quiz, Trade can be used for any age group (my cards are all aimed at years 4-6) that will be able to read the questions and answers.
I have used Quiz, Quiz, Trade in observations with much success (see instruction page) and consistently use it to introduce new topics in class-the children love it!
Quiz, Quiz, Trade is a fun and active way for children to learn facts. The cards can be tailored to cover any subject area, topic or learning objective and are particularly useful for introducing a new subject area that your class wouldn't already know lots about. You could include a range of differentiated questions, but I have often found that the children you least expect will learn the more complicated facts after playing this game.
The idea behind Quiz, Quiz, Trade is that it is a fun, non-threatening and exciting game that is inclusive for all and will help all children in your class to acquire knowledge quickly. Really handy when you just need them to have a bit of background knowledge or learn something quickly in order to apply or develop the knowledge in their work. Quiz, Quiz, Trade can be used for any age group (my cards are all aimed at years 4-6) that will be able to read the questions and answers.
I have used Quiz, Quiz, Trade in observations with much success (see instruction page) and consistently use it to introduce new topics in class-the children love it!